One minter per kind of identity: Room code, Game id, Guest, secret #428
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Depends on
#426 One clock for the whole API, injected and overridden once
amaurycoudr/chess-project
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amaurycoudr/chess-project#428
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Parent
#421
What to build
Each kind of identity the API mints comes from its own provider, so a test fixes one kind without touching the others.
common/, beside the Guest functions);common/).randomBytesorMath.random, and injected in place of therandom,randomBytesandmintGuestoptions.After this ticket, rule 2 as rewritten by the rules ticket holds everywhere.
Blocked by the clock ticket only because both rewrite the same constructors.
Seam: S1, the wire; S2, the Room through its services.
Acceptance criteria
random,randomBytesormintGuest. Each injects the minter it uses.randomBytesorMath.randomin the API.marked this issue as related to #421
marked this issue as related to #426
mentioned in commit
a6ea5c88ecmentioned in merge request !536
mentioned in commit
27a252165c