One clock for the whole API, injected and overridden once #426
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#428 One minter per kind of identity: Room code, Game id, Guest, secret
amaurycoudr/chess-project
#425 Static feature modules, a root options module and token overrides in createApp
amaurycoudr/chess-project
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amaurycoudr/chess-project#426
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#421
What to build
The whole app runs on one clock, so Rooms, Sessions, Games and rate limits agree on the time, and a test sets the time once.
common/, defaulting toDate.now, provided once by the root.nowoption: Room, Play, Auth, password reset, Games and the rate limiter.Seam: S1, the wire; S2, the Room through its services.
Acceptance criteria
nowoption. Each reads the shared clock.mentioned in issue #428
marked this issue as related to #421
marked this issue as related to #425
marked this issue as related to #428
mentioned in commit
02b96bea61mentioned in merge request !536
mentioned in commit
122fc4ff87